Robberies have three reported tiers: local stores, jewellery stores and banks. Clerks can reveal safes or hidden cash when threatened, while a slower, more thorough robbery increases exposure to police. Back doors, burner cars and fences make escape planning part of the system.
Verified
GTA VI robberies balance speed, value and risk
Open-world stores, jewellery shops and banks let players choose a quick exit or a riskier search for greater value.
Source: Verified preview update, 1 Sep 2026 — Dazed interview and Rockstar North creator-preview material supplied to GTACodex.
Last verified 1 Sep 2026.